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7. Hinges of certainty

Loading… · On Certainty

About this game

How to play

  1. Each session starts with something to do: check a claim and then what the check takes for granted, or sort claims into the water and the river-bed for two different years.
  2. Then answer questions about what you saw. A wrong answer gets a reply explaining why; try again.
  3. Each round ends with the point it shows, and each session with the passage it comes from.

The idea

Doubting needs something it does not doubt, as a door needs hinges that stay put.

On Certainty §341. Read the passage